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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Lin-Young Borovskova
Science and Trade Institute Caldari State
3
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Posted - 2012.05.16 13:04:00 -
[1] - Quote
So much time and human effort to nerf average player passive income when all these resources would be far more useful on passive moon mining income.
Because of course everyone knows you can buy 1 Titan per month with 5 or even 15 R&D agents passive income and how bad this is for the game ho wait you can barely buy a battleship and fit it wit 15 agents at best rp rate and sell price ...
Malcanis law once again, from now on those older players with their armada of alts farming lvl4's and incursions in high sec claiming how high sec is a gold mine, will now move their armada of alts farm faction lp's.
Awesome moving from average regular individual player (mister every one playing one or two accounts and 2 or 3 char) to some claiming in a few months they're making 5bil month of data cores (with their armada of alts witch doesn't make that much per character).
I'd like to know the exact amount of isk per month is generated with data cores PER CHARACTER. I'm sure it's not that impressive.
This is the only number that should interest everyone, not how much dude "NobrainerLotsOfSpareTime" does with his armada of 20 alts.
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Lin-Young Borovskova
Science and Trade Institute Caldari State
5
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Posted - 2012.05.17 11:54:00 -
[2] - Quote
Malcanis wrote:I'm not sure Malcanis' Law applies in this case, since as far as I am aware, Soundwave never claimed that this would benefit new players. Nor has anyone else that I've seen seriously advanced that argument, come to that.
Indeed, and this has never applied to new players nor new players ever had/claim to get stockpiles of isk from data cores sales. You know as well as I do a new player choosing to take the industrial road will not make huge millions of isk out of his main data cores, older players and some nerds playing dozens alts do.
Soundwave did it, stating his huge income revenue from his alts data cores sales and "omg that's too much". What an example: "hey if you play my game and don't play like me you suck".
What's the real problem here, the amount of isk generated by a guy playing his main and probably one alt to get R&D rp's or those guys playing 2 accounts plus 10 to 30 R&P/PI alt accounts (x3 char's) doing nothing else but that? |
Lin-Young Borovskova
Science and Trade Institute Caldari State
5
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Posted - 2012.05.17 12:07:00 -
[3] - Quote
Omnituens wrote:They might as well scrap the R&D system and redesign it from the ground up.
Release skill points in science. Refund books. Let people decide if they still want to be scientists in the "new system". I got into R&D back when it was the lottery. Since then, the skills are just sat there being wasted.
I'd actually like to recover those skill points too and actually put them in to guns, I'd for sure get out much more from those skill points in guns than R&D |
Lin-Young Borovskova
Science and Trade Institute Caldari State
7
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Posted - 2012.05.17 23:05:00 -
[4] - Quote
Jed Dye wrote:Lin-Young Borovskova wrote: I'd like to know the exact amount of isk per month is generated with data cores PER CHARACTER. I'm sure it's not that impressive.
50m a month with no interaction or 100m a month doing RP missions daily per character so i don't see what all the fuss is about.?? With that in mind, it takes 8 months to get a free gtc pretty much, which is crap and not really worth the skills to train for, although i trained mine for the T2 bpo lottery for which i never won anything :(
This is right and I guess you'll agree it's not that important as isk amount. Plus it's not free of action since you need to haul stuff and raise (v-e-r-y slowly) standings to get the best isk result, witch is still not impressive.
My question for you is, do you really think this needs any sort of nerf, think it as per individual/ playing a single character and requiring all those training skills/standings efforts for this purpose, since T2 BPO's lottery does not exist any more?
I mean it's not like if your agents were all in the same corporation at the same system and at your character's station, free of skills training/standing efforts and hauling.
Once again, I still think the problem does not come from your main or alt activity for the amount of isk you get out of it, the main problem comes out of a single person doing this with several to a huge amount of alts doing this. Just like PI and just like the guy with his armada of alts cleaning the belt in front of your eyes.
Because this alts behaviour is the single player skills and effort put in that is wasted. Now for random dude playing his armada of alts ow much will he loose? -he will still be making billions, just less billions but does he really cares? |
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